RESEARCH MEETS DESIGN

Engaging Cultural Heritage through Game Design Research Methods

  • Data:

    15 LUGLIO
    -
    17 LUGLIO 2025
     
  • Luogo: Bologna, Aula Multimediale Ex-Pam Via Saragozza, 8 - Evento in presenza e online

  • Tipo: Seminari

PHD PROGRAMME - Architecture and Design Cultures

AA 2024-25 2 ECTS credits

RESEARCH MEETS DESIGN

Engaging Cultural Heritagethrough Game Design Research Methods

July 15th, 16th, 17th 2025

Aula Multimediale Ex-Pam - Via Saragozza, 8 - Bologna

 

The seminar invites critical reflection on the integration of video game-based experimentation within design cultures, opening up new research pathways and examining how game design can become a fertile ground for innovation in both research and design practices. 

The seminar is organized in collaboration with the Playable Heritage project of the Department of Architecture, in partnership with Feevale University and the Research Center for the Cultural and Creative Industries (C.R.I.C.C.).

 

Curated by:

Prof. Elena Formia

Prof. Valentina Gianfrate Prof. Michele Zannoni

Scientific coordinator: Alberto Calleo, PhD

In collaboration with:

Prof. Elena Vai

Dott. Andrè Conti Silva

Prof. Eduardo Fernando Muller Prof. Juan Felipe Almada

 

SEMINAR PROGRAM

 

Tuesday July 15th   

Aula Multimediale, Via Saragozza, 8

Teams streaming link

 

10:00 10:15

Intro & Welcome,
Prof. Michele Zannoni

 

10:15 10:30

C.R.I.C.C. Research Center,
Prof. Elena Vai

 

10:30 11:15

The Italian video game industry:
an overview, Dott. Davide Mancini,
Communication & Events Manager IIDEA

    

11:15 12:00

Italian Video Game Program,
Dott. Andrea Dresseno

 

12:00 12:15

Coffee break

 

12:15 13:00

Round Table
Chair: Alberto Calleo

 

13:00 14:30

Lunch break

 

14:30 16:00

Game Jam!*

 Curated by Prof. Eduardo

Fernando Muller
Tutor: Dott. Matteo Gambini,
Dott. Nicolò Sinatra
Introduction and start-up

 

16:30 - 21:00

Let’s Play! ARG Experience designed by the
participant of the Game&Design Workshop.
Riccardo Assirelli, Giulia Benegiamo, Nicola Borgognoni,
Renee Ceccarelli, Francesca Cecchini, Noemi Cesari,
Sebastiano Dell'Angelo, Orlando Generali, Manuel Granata,
Mugurel Gabriel Imbrea, Aurora Lenzi, Giovanni Maraga,
Franck Gerson Nguesop Tousse, Emanuele Pessina, Eldwin
Tabayoyong, Leonardo Torriglia.

 

    *To join the Game Jam, please send an email to alberto.calleo@unibo.it. The Game Jam is an in-person event only. Participants to the Game Jam need to bring their own laptop with the latest Unity3D version installed: https://unity.com/download

                                                      

 

WednesdayJuly 16th  

Aula Multimediale, Via Saragozza, 8

Teams streaming link

 

 10:15 10:30

 Intro & Welcome, Prof. Michele Zannoni

 

10:30 11:15

Cultural Heritage in Video Games: Balancing Creativity, Ethics, and Copyright,

Gabriele Aroni, PhD, School of Digital Arts Manchester Metropolitan University

  

11:15 12:00

Urban Games,

Dott. Matteo Uguzzoni, NYU Game Center

 

  12:00 12:15

Coffee break

 

12:15 13:00

Round Table

Chair: Alberto Calleo

 

13:00 - 14:30

Lunch break

 

14:30 16:00

Round Table: Games - Scientific Research and Market Development: the Brazilian Experience

Chair: André Conti Silva

Prof. Cristiano Max Pereira Pinheiro, PURCS, Cluster GameRS Coordinator Dott. Milena Cherutti (online), Administrative Director @ ADJogosRS Prof. Eduardo Fernando Muller, Feevale Prof. Juan Felipe Almada, Feevale

Game Jam!

Teams’ work

                    

                                                                          

Thursday July 17th

Aula Multimediale, Via Saragozza, 8

 

 10:00 - 13:00

Game Jam!
Teams’ work

 

13:00 - 14:30

Lunch break

 

14:30 - 16:00

Game Jam!

Teams’ work

Final Presentation